Liveduel
Generated from 4 deterministic clues
Live discussion in, frontend out

Liveduel turns team talk into a working interface.

Capture what the team actually decided, compile it into deterministic UI operations, then play the result into a frontend tree your product can inspect, test, and roll back.

Watch the UI play Built for fast moving product rooms

From conversation to interface in three deterministic steps.

Liveduel treats discussion as structured input, so the resulting frontend can be replayed instead of guessed.

1

Capture clues

Live team discussion becomes timestamped product clues with speakers, source segments, confidence, and intent.

2

Compile UI ops

Those clues are resolved into deterministic UI operations: add a hero, create process steps, place proof, set the CTA.

3

Play the frontend tree

The operation stream is played into a frontend tree, making each generated change inspectable, repeatable, and testable.

Rollback is part of the workflow.

If a generated change is wrong, Liveduel lets users return to the previous 30 second window. Teams can compare the current 60 second span against the prior state and replay the interface from the correct point.

Review window
Previous 30s Known-good clue set and UI tree snapshot.
Current 30s New generated change under review.

Use the 60s comparison to keep momentum without losing the last correct frontend state.